Under the nom de guerre of Gar Pike, renegade psychic wizard Magnus D'Armand travels the stars fighting injustice and oppression, like his father, Rod Gallowglass, the Warlock in Spite of Himself. But unlike his famous father, Magnus refuses to play by the rules, sowing the seeds of freedom and revolution throughout the galaxy.
From Publishers Weekly
Magnus d'Armand, son of the warlock from Stasheff's popular The Warlock in Spite of Himself, travels the galaxy to save Terran colony worlds ruled by corrupt governments. The seventh novel in the Chronicles of the Rogue Wizard (after A Wizard in Midgard) finds Magnus--aka Gar Pike--and his Midgard-born companion, Alea Larsdattar, exploring a planet with no apparent government. The colonial society seems placid, prospering at a Neolithic level, with the world populated by small farming villages. The only technology is in the hands of priestesses who believe each machine and bit of hoarded knowledge is magic from their gods. Unwilling to take the culture's peaceful nature at face value, Gar and Alea travel the land to learn more. A local warlord threatens villages, yet no one seems concerned. Villagers assure Gar that if the warlord becomes a real threat, he'll be dealt with by a mysterious group known as the Scarlet Company. Alea eventually solves the riddle of this secret organization thanks to ancient history books, and she and Gar meet the group firsthand as the warlord is finally, easily, vanquished. Despite Gar's previous experience, here he seems blind and deaf to obvious questions. Meanwhile, Alea's surprising encounter with a native whose life there precedes the colonists' arrival fails to add any real depth to the story. While Stasheff's fans are sure to want to read the latest of Gar's adventures, others will find the plot and characters lackluster. (Feb.) Copyright 2000 Reed Business Information, Inc.
From Library Journal
Pursuing their self-imposed mission to save as many planets as possible from self-imposed tyranny, Gar Pike and his companion Alea Larsdatter discover a world of simple peasants who seem to survive without any formal government except for a legendary group of warriors who call themselves the Scarlet Company. The latest addition to Stasheff's popular "Rogue Wizard" series offers a blend of science and magic laced with tongue-in-cheek humor. Purchase where the series is popular. Copyright 2000 Reed Business Information, Inc.
During his last fight for peace and democracy on a forgotten planet, Gar Pike somehow managed to get himself a new traveling companion: Alea, a young girl with a certain amount of psychic ability—and a heavy dose of attitude to boot.
Now he can't get anything done. The ship feels like it's shrinking, and Alea's always around, asking questions, sticking her nose in, and generally making a nuisance of herself. When they finally land on their next target planet, she even tries to convince him that the people there don't need his help, since they have no government to overthrow. As if people with no government could live properly! Obviously, Alea isn't cut out for this business.
However, as Gar continues to stick his nose where it doesn't belong, he wonders: could it be that a planet without any government can survive peacefully and happily? And stranger still: could it be that having Alea around isn't so bad after all?
Description:
Under the nom de guerre of Gar Pike, renegade psychic wizard Magnus D'Armand travels the stars fighting injustice and oppression, like his father, Rod Gallowglass, the Warlock in Spite of Himself. But unlike his famous father, Magnus refuses to play by the rules, sowing the seeds of freedom and revolution throughout the galaxy.
From Publishers Weekly
Magnus d'Armand, son of the warlock from Stasheff's popular The Warlock in Spite of Himself, travels the galaxy to save Terran colony worlds ruled by corrupt governments. The seventh novel in the Chronicles of the Rogue Wizard (after A Wizard in Midgard) finds Magnus--aka Gar Pike--and his Midgard-born companion, Alea Larsdattar, exploring a planet with no apparent government. The colonial society seems placid, prospering at a Neolithic level, with the world populated by small farming villages. The only technology is in the hands of priestesses who believe each machine and bit of hoarded knowledge is magic from their gods. Unwilling to take the culture's peaceful nature at face value, Gar and Alea travel the land to learn more. A local warlord threatens villages, yet no one seems concerned. Villagers assure Gar that if the warlord becomes a real threat, he'll be dealt with by a mysterious group known as the Scarlet Company. Alea eventually solves the riddle of this secret organization thanks to ancient history books, and she and Gar meet the group firsthand as the warlord is finally, easily, vanquished. Despite Gar's previous experience, here he seems blind and deaf to obvious questions. Meanwhile, Alea's surprising encounter with a native whose life there precedes the colonists' arrival fails to add any real depth to the story. While Stasheff's fans are sure to want to read the latest of Gar's adventures, others will find the plot and characters lackluster. (Feb.)
Copyright 2000 Reed Business Information, Inc.
From Library Journal
Pursuing their self-imposed mission to save as many planets as possible from self-imposed tyranny, Gar Pike and his companion Alea Larsdatter discover a world of simple peasants who seem to survive without any formal government except for a legendary group of warriors who call themselves the Scarlet Company. The latest addition to Stasheff's popular "Rogue Wizard" series offers a blend of science and magic laced with tongue-in-cheek humor. Purchase where the series is popular.
Copyright 2000 Reed Business Information, Inc.
During his last fight for peace and democracy on a forgotten planet, Gar Pike somehow managed to get himself a new traveling companion: Alea, a young girl with a certain amount of psychic ability—and a heavy dose of attitude to boot.
Now he can't get anything done. The ship feels like it's shrinking, and Alea's always around, asking questions, sticking her nose in, and generally making a nuisance of herself. When they finally land on their next target planet, she even tries to convince him that the people there don't need his help, since they have no government to overthrow. As if people with no government could live properly! Obviously, Alea isn't cut out for this business.
However, as Gar continues to stick his nose where it doesn't belong, he wonders: could it be that a planet without any government can survive peacefully and happily? And stranger still: could it be that having Alea around isn't so bad after all?