Bored, lazy, and slightly incompetent; John Farrow is an unlikely hero. He works as a shift manager on Sunspot 2, a battered old spaceship that takes the Earth's rubbish, and dumps it in the Sun's corona. John’s limited skills are put to the test when he wakes up on a routine voyage to find half the crew missing, and the ship at a standstill. A situation made more irritating as he's not supposed to be there. Now that everything has gone wrong, John realises how completely out of his depth he is. The remaining crew don't trust him as a leader, but he knows he has to get them working together if they have any chance of survival against an unknown threat...
Forever Dark
John Farrow returns in the sequel to Gary Martin’s SUNSPOTS. John didn’t have an ideal childhood. His parents moved from cause to cause making him feel unimportant and alone. It was impossible to have friends for any length of time. An unexpected trip turns everything on its head, and opens his eyes to new ideas and possible futures. Now, John is broken. The last six months have taken their toll. His ship, SUNSPOT II, is badly damaged and limping back to Earth. He has no idea what will happen when he gets there, and no idea of the new hell awaiting him …
Description:
Sunspots
Bored, lazy, and slightly incompetent; John Farrow is an unlikely hero.
He works as a shift manager on Sunspot 2, a battered old spaceship that takes the Earth's rubbish, and dumps it in the Sun's corona.
John’s limited skills are put to the test when he wakes up on a routine voyage to find half the crew missing, and the ship at a standstill. A situation made more irritating as he's not supposed to be there.
Now that everything has gone wrong, John realises how completely out of his depth he is. The remaining crew don't trust him as a leader, but he knows he has to get them working together if they have any chance of survival against an unknown threat...
Forever Dark
John Farrow returns in the sequel to Gary Martin’s SUNSPOTS.
John didn’t have an ideal childhood. His parents moved from cause to cause making him feel unimportant and alone. It was impossible to have friends for any length of time. An unexpected trip turns everything on its head, and opens his eyes to new ideas and possible futures. Now, John is broken. The last six months have taken their toll. His ship, SUNSPOT II, is badly damaged and limping back to Earth. He has no idea what will happen when he gets there, and no idea of the new hell awaiting him …