In the Nine Worlds, the gods make merry, and they make war. The jotuns, bitter and betrayed by the Aesir and the Vanir by the destruction of Ymir, are forever plotting to regain their crown, and the life Odin and his kin created, mortals of the Nine, are always threatened by the fate that cannot be staved off or stopped.
All gods and mortals must one day die. So, it is said. This they know.
And yet, in the Nine, in the world of miracles and magic, nothing is impossible.
One god, fearing the loss of his loved ones, hungry for revenge, and for power over his rivals, sets out on a quest to find a mysterious dverg stone that might offer a solution to the death that must come. The god sets his dark kin on the trail of this artefact. Should they find it, and if it offers the gods a way to avert their fate, it would topple Odin himself from the throne of the Nine.
In Midgard, in the world of men, the secretive quest causes a war between two rival nations. Murder and betrayal, grudges and secrets lead to a bitter ending. Hagar, the adeling of the Hardhand clan, and almost the sole survivor of a high family in this war pledges to have revenge. Plotting boldly, he hires his defeated countrymen out to their former enemy, and in this service, he hopes to find an opportunity to take down all his foes, and to find his lost family, and fortune. Allying with scum, his deadly plan seems to be working.
Soon, however, he also discovers there is something strange taking place in Midgard, and what started as a quest for revenge, turns into a quest to stop those who would tip the balance of the gods towards the night, and to stop those who would rip Midgard apart.
And yet, under the surface, nothing is quit as simple as it seems. Not even Hagar.
Description:
In the Nine Worlds, the gods make merry, and they make war. The jotuns, bitter and betrayed by the Aesir and the Vanir by the destruction of Ymir, are forever plotting to regain their crown, and the life Odin and his kin created, mortals of the Nine, are always threatened by the fate that cannot be staved off or stopped.
All gods and mortals must one day die. So, it is said. This they know.
And yet, in the Nine, in the world of miracles and magic, nothing is impossible.
One god, fearing the loss of his loved ones, hungry for revenge, and for power over his rivals, sets out on a quest to find a mysterious dverg stone that might offer a solution to the death that must come. The god sets his dark kin on the trail of this artefact. Should they find it, and if it offers the gods a way to avert their fate, it would topple Odin himself from the throne of the Nine.
In Midgard, in the world of men, the secretive quest causes a war between two rival nations. Murder and betrayal, grudges and secrets lead to a bitter ending. Hagar, the adeling of the Hardhand clan, and almost the sole survivor of a high family in this war pledges to have revenge. Plotting boldly, he hires his defeated countrymen out to their former enemy, and in this service, he hopes to find an opportunity to take down all his foes, and to find his lost family, and fortune. Allying with scum, his deadly plan seems to be working.
Soon, however, he also discovers there is something strange taking place in Midgard, and what started as a quest for revenge, turns into a quest to stop those who would tip the balance of the gods towards the night, and to stop those who would rip Midgard apart.
And yet, under the surface, nothing is quit as simple as it seems. Not even Hagar.