OVER THE EDGE Where Flinx and his flying minidrag Pip went, trouble always followed--that law had governed their lives through years of unsought danger and galactic intrigue. Now an evil rich man was out to kidnap the minidrag for his personal zoo, and Flinx and Pip were on the run again--this time into uncharted space, on a random course they hoped would foil their pursuers. They found more than they bargained for when they landed on Midworld, a verdant planet covered by an immense jungle, hosting an incredible variety of plant and animal life--all of it unknown and all of it deadly. And now they were in real trouble. Their hiding place was in danger of discovery, and their only hope lay with this bizarre and untamed planet . . . if it didn't kill them first!
From the Paperback edition.
From Publishers Weekly
The delightful characters and arcane world-building in Foster's latest Flinx novel (Flinx in Flux, etc.) should thrill the author's fans. While Foster's plotting lacks subtlety?most readers will be a step or three ahead of the characters?the ever more improbable predicaments in which interstellar adventurer Philip Flinx and his pet minidragon, Pip, find themselves prove invariably engaging. Events become especially strange when Flinx, fleeing a shady businessman who insists on buying Pip, explores an unnamed jungle world, quickly discovering that the planet's ecology is intensely interdependent. The few humans who long ago emigrated there survive by their wits and through the aid of the fascinating furcots, whose symbiotic relationship with the humans is, unfortunately, more pondered than explained. The planet and its various indigenous defenses prove useful to Flinx as he, Pip and several locals are pursued not only by the ruthless businessman but also by factions from previous books in the series, such as the ruthless AAnn. While the main cosmological discussion here?involving the possibility of a physical manifestation of evil?seems to exist mainly to set up a sequel, the joie de vivre with which Foster approaches each of Flinx's quandaries results in a robust space adventure. Copyright 1995 Reed Business Information, Inc.
From Booklist
The spawn of sophisticated alien bioengineering experiments, Foster's series hero Philip Lynx--Flinx for short--is 20 in his seventh adventure, and his empathic abilities and poison-spitting pet snake, Pip, continue to land him in trouble. Touring the planet Samstead, Flinx crosses paths with a bullying aristocrat who insists on acquiring Pip for his menagerie. Using his own precocious wits as well as Pip's deadly fighting prowess, Flinx narrowly escapes to the safety of his orbiting spaceship and flees into uncharted space. He makes a haphazard landing on an unknown world almost completely enveloped by luxuriant rain forest and forges a bond there with the human descendants of a lost expedition. He adapts to the marvels of his new environment until his persistent enemy catches up with him. The prodigiously productive Foster has honed his narrative style until it is so consistently absorbing that newcomers to the Flinx saga will search out earlier installments, and both they and seasoned fans will be gratified by Foster's hints of more to come. Carl Hays
Flinx: born in controversy as the product of illegal genetic experiments. Flinx: raised an orphan in the streets of Drallar on the planet Moth. Flinx: the extraordinary young man with a rare flying snake for a companion, always the inadvertent center of danger and galactic intrigue. Now in his twenties, and owner of a remarkable interstellar spacecraft, he wanted nothing more than to sink into obscurity, posing as a tourist on the backwater worlds of the Commonwealth. But even here he could not escape the attention of a rich local bully who was determined to acquire the minidrag Pip for his personal zoo. Flinx wanted only to avoid trouble, but where Flinx and Pip went, trouble followed.
Flinx hoped to elude pursuit by fleeing randomly into uncharted space--seemingly the only place he would find the peace he craved. Instead, he made one of the most startling discoveries of his life: a verdant planet covered by an immense jungle, miles deep, hosting an incredible variety of plant and animal life, all of it unknown and all of it deadly. But stranger still, Flinx found humans living there, the descendants of a lost colony ship from the earliest days of human expansion into space. These people called their home Midworld, for the middle levels of the jungle treetops where they lived.
Flinx would need their help to survive in this wild and wonderful place, especially when his tenacious pursuers discovered his hiding place....
Description:
OVER THE EDGE
Where Flinx and his flying minidrag Pip went, trouble always followed--that law had governed their lives through years of unsought danger and galactic intrigue. Now an evil rich man was out to kidnap the minidrag for his personal zoo, and Flinx and Pip were on the run again--this time into uncharted space, on a random course they hoped would foil their pursuers.
They found more than they bargained for when they landed on Midworld, a verdant planet covered by an immense jungle, hosting an incredible variety of plant and animal life--all of it unknown and all of it deadly. And now they were in real trouble. Their hiding place was in danger of discovery, and their only hope lay with this bizarre and untamed planet . . . if it didn't kill them first!
From the Paperback edition.
From Publishers Weekly
The delightful characters and arcane world-building in Foster's latest Flinx novel (Flinx in Flux, etc.) should thrill the author's fans. While Foster's plotting lacks subtlety?most readers will be a step or three ahead of the characters?the ever more improbable predicaments in which interstellar adventurer Philip Flinx and his pet minidragon, Pip, find themselves prove invariably engaging. Events become especially strange when Flinx, fleeing a shady businessman who insists on buying Pip, explores an unnamed jungle world, quickly discovering that the planet's ecology is intensely interdependent. The few humans who long ago emigrated there survive by their wits and through the aid of the fascinating furcots, whose symbiotic relationship with the humans is, unfortunately, more pondered than explained. The planet and its various indigenous defenses prove useful to Flinx as he, Pip and several locals are pursued not only by the ruthless businessman but also by factions from previous books in the series, such as the ruthless AAnn. While the main cosmological discussion here?involving the possibility of a physical manifestation of evil?seems to exist mainly to set up a sequel, the joie de vivre with which Foster approaches each of Flinx's quandaries results in a robust space adventure.
Copyright 1995 Reed Business Information, Inc.
From Booklist
The spawn of sophisticated alien bioengineering experiments, Foster's series hero Philip Lynx--Flinx for short--is 20 in his seventh adventure, and his empathic abilities and poison-spitting pet snake, Pip, continue to land him in trouble. Touring the planet Samstead, Flinx crosses paths with a bullying aristocrat who insists on acquiring Pip for his menagerie. Using his own precocious wits as well as Pip's deadly fighting prowess, Flinx narrowly escapes to the safety of his orbiting spaceship and flees into uncharted space. He makes a haphazard landing on an unknown world almost completely enveloped by luxuriant rain forest and forges a bond there with the human descendants of a lost expedition. He adapts to the marvels of his new environment until his persistent enemy catches up with him. The prodigiously productive Foster has honed his narrative style until it is so consistently absorbing that newcomers to the Flinx saga will search out earlier installments, and both they and seasoned fans will be gratified by Foster's hints of more to come. Carl Hays
Flinx: born in controversy as the product of illegal genetic experiments. Flinx: raised an orphan in the streets of Drallar on the planet Moth. Flinx: the extraordinary young man with a rare flying snake for a companion, always the inadvertent center of danger and galactic intrigue. Now in his twenties, and owner of a remarkable interstellar spacecraft, he wanted nothing more than to sink into obscurity, posing as a tourist on the backwater worlds of the Commonwealth. But even here he could not escape the attention of a rich local bully who was determined to acquire the minidrag Pip for his personal zoo. Flinx wanted only to avoid trouble, but where Flinx and Pip went, trouble followed.
Flinx hoped to elude pursuit by fleeing randomly into uncharted space--seemingly the only place he would find the peace he craved. Instead, he made one of the most startling discoveries of his life: a verdant planet covered by an immense jungle, miles deep, hosting an incredible variety of plant and animal life, all of it unknown and all of it deadly. But stranger still, Flinx found humans living there, the descendants of a lost colony ship from the earliest days of human expansion into space. These people called their home Midworld, for the middle levels of the jungle treetops where they lived.
Flinx would need their help to survive in this wild and wonderful place, especially when his tenacious pursuers discovered his hiding place....
**